HEAD ENHANCEMENT MOD for MASS EFFECT 1
When ME3 came out I worked on a series of texture mods to enhance the looks of custom Shepard. It was adapted from the in-game characters along with my own sculpted faces as well. I never fully finished the series of my mods because I became sick of all the noises regarding the ending controversy and left ME series. (I really didn’t care how it ended because I enjoyed it as is.)
Couple months ago I picked up ME series again and start fresh from the first series. However I was attached to the modded version of my custom Shepard on ME3, so I decide to see if migrating the textures from ME3 was possible. The ground work was already done so it was fairly manageable but all the textures had different tones so I had to carefully re-adjusted each textures. (it’s not a simple conversion task!)
Anyhow it still needs alot of work and diffuse / specular maps needs to be further adjusted.
I wished the ME1 had better lighting for the cut scenes as it’s far from how gorgeous my mod looked in ME3. ;) But then it’s the game that came out in 2007. (And it was state of art back then.)
REBLOG if you like to see this released. (Motive me to finish it!)